<?xml version="1.0"?>
<doc>
    <assembly>
        <name>yaTDL</name>
    </assembly>
    <members>
        <member name="T:yaTDL.SyncConflictDialog">
            <summary>
            Interaction logic for SyncConflictDialog.xaml
            </summary>
            <summary>
            SyncConflictDialog
            </summary>
        </member>
        <member name="M:yaTDL.SyncConflictDialog.#ctor">
            <summary>
            Initializes a new instance of SyncConflictDialog.
            </summary>
        </member>
        <member name="M:yaTDL.SyncConflictDialog.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="T:yaTDL.TaskListControl">
            <summary>
            Interaction logic for TaskListControl.xaml
            </summary>
            <summary>
            TaskListControl
            </summary>
        </member>
        <member name="M:yaTDL.TaskListControl.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="T:yaTDL.SettingsPage">
            <summary>
            Interaction logic for SettingsPage.xaml
            </summary>
            <summary>
            SettingsPage
            </summary>
        </member>
        <member name="M:yaTDL.SettingsPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="T:yaTDL.Properties.Resources">
            <summary>
              A strongly-typed resource class, for looking up localized strings, etc.
            </summary>
        </member>
        <member name="P:yaTDL.Properties.Resources.ResourceManager">
            <summary>
              Returns the cached ResourceManager instance used by this class.
            </summary>
        </member>
        <member name="P:yaTDL.Properties.Resources.Culture">
            <summary>
              Overrides the current thread's CurrentUICulture property for all
              resource lookups using this strongly typed resource class.
            </summary>
        </member>
        <member name="P:yaTDL.Properties.Resources.VersionDescriptions">
             <summary>
               Looks up a localized string similar to 1.0.0.44;Beta 1;
            1.0.0.60;Beta 2;
            1.0.0.70;1.0 Final;
            1.1.0.0;1.1 Interim Build;
            1.1.0.1;1.1 Interim Build;
            1.1.0.2;1.1 Interim Build;
            1.1.0.3;1.1 Interim Build;
            1.1.0.4;1.1 Interim Build;
            1.1.0.5;1.1 Interim Build;
            1.1.0.6;1.1 Interim Build;
            .
             </summary>
        </member>
        <member name="M:yaTDL.Controls.NumericTextBox.#ctor">
            <summary>
            Initializes a new instace of Num
            </summary>
        </member>
        <member name="M:yaTDL.Controls.NumericTextBox.handlePaste(System.Object,System.Windows.DataObjectPastingEventArgs)">
            <summary>
            Makes it impossible to paste anything but numeric characters into the TextBox.
            </summary>
            <param name="sender"></param>
            <param name="e"></param>
        </member>
        <member name="M:yaTDL.Controls.NumericTextBox.OnPreviewTextInput(System.Windows.Input.TextCompositionEventArgs)">
            <summary>
            Makes it impossible to enter anything but numeric characters into the TextBox.
            </summary>
            <param name="e"></param>
        </member>
        <member name="M:yaTDL.Controls.NumericTextBox.OnPreviewKeyDown(System.Windows.Input.KeyEventArgs)">
            <summary>
            Makes it impossible to enter a space into the TextBox.
            </summary>
            <param name="e"></param>
        </member>
        <member name="M:yaTDL.Controls.NumericTextBox.OnDrop(System.Windows.DragEventArgs)">
            <summary>
            Makes it impossible to drop anything but a string with only numeric chars into the TextBox.
            </summary>
            <param name="e"></param>
        </member>
        <member name="M:yaTDL.Controls.NumericTextBox.OnDragOver(System.Windows.DragEventArgs)">
            <summary>
            Indicates that the content cannot be dropped unless it is a string with only numeric chars.
            </summary>
            <param name="e"></param>
        </member>
        <member name="M:yaTDL.Controls.NumericTextBox.AreAllValidNumericChars(System.String)">
            <summary>
            Checks if all characters in the string are numeric chars.
            </summary>
            <param name="str">The string to check.</param>
            <returns>Returns true if all characters are numeric chars.</returns>
        </member>
        <member name="T:yaTDL.MainPage">
            <summary>
            Interaction logic for MainPage.xaml
            </summary>
            <summary>
            MainPage
            </summary>
        </member>
        <member name="F:yaTDL.MainPage.gridColumn_SavedSearchesWidthCache">
            <summary>
            Temporarily stores the width of gridColumn_SavedSearches, so it can be restored after it the "Saved Searches"-list is no longer hidden
            </summary>
        </member>
        <member name="M:yaTDL.MainPage.adjustSavedSearchedColumnWidth">
            <summary>
            Adjusts the MaxWidth and With properties of the "Saved Searches" list in the search tab based on the current number of saved searches.
            </summary>
        </member>
        <member name="M:yaTDL.MainPage.page_SizeChanged(System.Object,System.Windows.SizeChangedEventArgs)">
            <summary>
            Adjusts the MaxWidth of the project-list and the "Saved Searches" list after the page's size has changed.
            </summary>
            <param name="sender">The sender of the SizeChanged event.</param>
            <param name="e">The event's SizeChangedEventArgs</param>
        </member>
        <member name="M:yaTDL.MainPage.tabControl1_SelectionChanged(System.Object,System.Windows.Controls.SelectionChangedEventArgs)">
            <summary>
            Focuses the searchBox if the search-tab is selected.
            </summary>
            <param name="sender">The sender of the SelectionChanged event.</param>
            <param name="e">The event's SelectionChangedEventArgs</param>
        </member>
        <member name="M:yaTDL.MainPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="T:yaTDL.Controls.ListHeaderControl">
            <summary>
            Interaction logic for ListHeaderControl.xaml
            </summary>
            <summary>
            ListHeaderControl
            </summary>
        </member>
        <member name="M:yaTDL.Controls.ListHeaderControl.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="T:yaTDL.ToodledoTestWindow">
            <summary>
            Interaction logic for ToodledoTestWindow.xaml
            </summary>
            <summary>
            ToodledoTestWindow
            </summary>
        </member>
        <member name="M:yaTDL.ToodledoTestWindow.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="T:yaTDL.InputBox">
            <summary>
            Interaction logic for InputBox.xaml
            </summary>
            <summary>
            InputBox
            </summary>
        </member>
        <member name="M:yaTDL.InputBox.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="T:yaTDL.GlassHelper">
            <summary>
            Provides support for Aero Glass and glow effects on Windows Vista.
            The class "GlassHelper" and the "GlassStateChangeEventArgs" class in this file based on work done for Amuse.
            You can find the project's website at http://amuse.codeplex.com
            Amuse has been licensed under the New BSD License
            </summary>
        </member>
        <member name="F:yaTDL.GlassHelper.WM_DWMCOMPOSITIONCHANGED">
            <summary>
            Window Message Value when DWM turns on or off
            </summary>
        </member>
        <member name="F:yaTDL.GlassHelper.WM_DWMCOLORIZATIONCOLORCHANGED">
            <summary>
            Window Message Value when user adjusts colour or transparency options
            </summary>
        </member>
        <member name="F:yaTDL.GlassHelper.WM_DWMWINDOWMAXIMIZEDCHANGE">
            <summary>
            Window Message Value when an application has become full screen
            </summary>
            <remarks>Used by Taskbar and Sidebar to turn dark for example</remarks>
        </member>
        <member name="F:yaTDL.GlassHelper.StandardGlow">
            <summary>
            Renders text with a set standard glow size
            </summary>
        </member>
        <member name="M:yaTDL.GlassHelper.ExtendGlassIntoClientArea(System.Windows.Window,System.Windows.Thickness)">
            <summary>
            Allows the specified area of a window's client-area to be rendered with glass
            </summary>
            <remarks>Set any value to '-1' and all others to '0' to render the entire client-area with glass (plate glass mode)</remarks>
            <param name="window">The window to be rendered with glass</param>
            <param name="margin">The margins to extend glass inward by</param>
        </member>
        <member name="M:yaTDL.GlassHelper.BlurBehind(System.Windows.Window,System.Boolean,System.Boolean)">
            <summary>
            Performs client area glass rendering without hiding client area borders
            </summary>
            <param name="window">The window to perform the glass rendering on</param>
            <param name="enable">If the glass rendering should be enabled or disabled</param>
            <param name="maxRender">If the form should be rendered as though windows are maximised</param>
        </member>
        <member name="P:yaTDL.GlassHelper.IsCompositionEnabled">
            <summary>
            Bool value indicating if the OS is Windows Vista (or higher) and that desktop composition is enabled
            </summary>
        </member>
        <member name="P:yaTDL.GlassHelper.GlassColour">
            <summary>
            Colour value indicating the current colour of the glass
            </summary>
        </member>
        <member name="T:yaTDL.GlassStateChangeEventArgs">
            <summary>
            Event arguments which read the GlassState information automatically for use by other classes
            </summary>
        </member>
        <member name="M:yaTDL.GlassStateChangeEventArgs.#ctor">
            <summary>
            Constructs a GlassStateChangeEventArgs and reads the current Glass state
            </summary>
        </member>
        <member name="P:yaTDL.GlassStateChangeEventArgs.GlassState">
            <summary>
            The glass state as of right now
            </summary>
        </member>
        <member name="T:yaTDL.MainWindow">
            <summary>
            MainWindow
            </summary>
        </member>
        <member name="F:yaTDL.MainWindow.enableAnimations">
            <summary>
            Indicates whether animations are to be used ot not.
            </summary>
        </member>
        <member name="M:yaTDL.MainWindow.#ctor">
            <summary>
            Initializes a new instace of Window1.
            </summary>
        </member>
        <member name="M:yaTDL.MainWindow.OnSourceInitialized(System.EventArgs)">
            <summary>
            Loads the window's theme and assigns border_top.MouseDown and statusBar1.MouseDown to Window.DragMove(),
            so that the window can be drag-moved by clicking anywhere in the "glassified" area.
            </summary>
            <param name="e"></param>
        </member>
        <member name="M:yaTDL.MainWindow.WndProc(System.IntPtr,System.Int32,System.IntPtr,System.IntPtr,System.Boolean@)">
            <summary>
            Handles WndProc messages sent to the window.
            </summary>
            <remarks>
            This method is based on code I found in the MSDN forums.
            Please visit http://social.msdn.microsoft.com/Forums/en-US/wpf/thread/6b97a6de-0480-4339-8ed0-cb7cdb27bd83/ to view the thread
            </remarks>               
            <param name="hwnd"></param>
            <param name="msg"></param>
            <param name="wParam"></param>
            <param name="lParam"></param>
            <param name="handled"></param>
            <returns></returns>
        </member>
        <member name="M:yaTDL.MainWindow.navigate(System.Windows.Controls.Page)">
            <summary>
            Loads the indicated Page into frame1
            </summary>
        </member>
        <member name="F:yaTDL.MainWindow.nextPage">
            <summary>
            The page that will be loaded next.
            </summary>
        </member>
        <member name="M:yaTDL.MainWindow.Animation_NavigationFadeOut_Completed(System.Object,System.EventArgs)">
            <summary>
            Completes the tasks necessary to show nextPage afer fading out the old content has been completed.
            </summary>
            <param name="sender"></param>
            <param name="e"></param>
        </member>
        <member name="M:yaTDL.MainWindow.setNextPage">
            <summary>
            Displays nextPage in Frame1
            </summary>
        </member>
        <member name="M:yaTDL.MainWindow.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="P:yaTDL.MainWindow.animation_NavigationFadeIn">
            <summary>
            Fades out the currently loaded frame.
            </summary>
        </member>
        <member name="P:yaTDL.MainWindow.animation_NavigationFadeOut">
            <summary>
            Fades in the currently loaded frame.
            </summary>
        </member>
        <member name="T:yaTDL.LoginWindow">
            <summary>
            Interaction logic for LoginWindow.xaml
            </summary>
            <summary>
            LoginWindow
            </summary>
        </member>
        <member name="M:yaTDL.LoginWindow.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="T:yaTDL.App">
            <summary>
            Interaktionslogik für "App.xaml"
            </summary>
            <summary>
            App
            </summary>
        </member>
        <member name="M:yaTDL.App.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="M:yaTDL.App.Main">
            <summary>
            Application Entry Point.
            </summary>
        </member>
    </members>
</doc>
